implemented right player check after loading savestate

This commit is contained in:
2025-09-22 19:43:52 +02:00
parent 114dfc1a25
commit 0694a20c79

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@@ -115,10 +115,19 @@ if os.path.isfile('./savestate.py'):
if inp == "y":
field = save
spacecount = 0
for j in range(0, len(field)):
for k in range(0, len(field)):
if field[j][k] == " ":
spacecount += 1
# (player1 = True) if spacecount % 2 == 1 else (player1 = False)
if spacecount % 2 == 0:
player1 = False
break
inp = input("That was not a valid input. Type y/n if you want to continue or not: ")
printer()
print("Player 1 (X) will start playing.")
print(f"Player {1 if player1 else 2} ({player1_char if player1 else player2_char}) will start playing.")
turn()