fixed minor typos relating to the x and y coordinates of the field

This commit is contained in:
2025-09-22 19:43:52 +02:00
parent 4e960ab050
commit 0892f21b35

View File

@@ -36,7 +36,7 @@ def turn(): # function that checks whose turn it is and where they can place th
while True:
next_move_y = int(input(
f"Player {1 if player1 else 2}, please choose the x (vertical) coordinates of your next move: "))
f"Player {1 if player1 else 2}, please choose the y (vertical) coordinates of your next move: "))
if next_move_y in list(range(3)): # TODO Implement check to see if move is legal
break
else:
@@ -49,7 +49,7 @@ def turn(): # function that checks whose turn it is and where they can place th
def do_move(x, y):
global player1 # Tells do_move to look for the global var player1
field[x][y] = (player1_char if player1 else player2_char)
field[y][x] = (player1_char if player1 else player2_char)
printer()
# TODO implement win checker here
player1 = not player1
@@ -60,7 +60,7 @@ def check_move(x, y):
# translate x and y coordinates to field coordinates
x = int(x * 2)
y = int(y * 2)
if not field[x][y] == " ":
if not field[y][x] == " ":
print("Your given coordinates are already occupied. \nPlease Try again.\n")
turn()
else: