diff --git a/tictactoe.py b/tictactoe.py index cc4f207..56ecd1e 100644 --- a/tictactoe.py +++ b/tictactoe.py @@ -64,15 +64,6 @@ def check_win(): return True elif field[0][4] == field[2][2] == field[4][0] == (player1_char if player1 else player2_char): return True - '''elif: - - for j in range(0, len(field)): - for k in range(0, len(field)): - if field[j][k] != " ": - draw = True''' - # elif field[j for j in range(0, len(field), 2)][k for k in range(0, len(field), 2)] != " ": - # elif all(all(j) for j in field[k][j]): - # elif field[all(j for j in range(0, len(field), 2))][all(k for k in range(0, len(field), 2))] != " ": if all(field[j][k] != " " for j in range(len(field)) for k in range(len(field))): # code to execute if all elements are not equal to " " draw = True @@ -80,7 +71,6 @@ def check_win(): else: return False - # if all(all(x != " " ) for x in range(x, len()field), 2) def do_move(x, y): @@ -94,9 +84,8 @@ def do_move(x, y): f.close() player1 = not player1 turn() - #else: elif check_win(): - if draw == True: + if draw: print("Its a draw.") else: print(f"Player {1 if player1 else 2} won")